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Strange Brigade Is The First Game to Support DirectX 12 and Vulkan API

Strange Brigade has just been released on PC and we are pleased to report that it is the first game to support both DirectX 12 and the Vulkan API. Thus for the first time ever, we were able to compare these APIs side by side and see how NVIDIA and AMD hardware worked with them.

For testing using Intel i7 4930K (overclocked at 4.2Ghz) with 8GB RAM, AMD Radeon RX Vega 64 and NVIDIA GTX980Ti, Windows 10 64-bit and the latest versions of GeForce and Catalyst drivers.

Contrary to most DX11 games, Strange Brigade runs smooth and much faster on AMD hardware. This further confirms claims that AMD’s current DX11 drivers are completely unoptimized and come with significant CPU overhead (at least compared to what NVIDIA is offering for its graphics cards).

Strange Brigade DX12 Vs Vulkan

Tested two resolutions; 1280×720 and 1920×1080. The game comes with an in-game benchmark and for both scenarios we set our graphics settings to Ultra. In both of these resolutions, the AMD Radeon RX Vega 64 was able to beat the NVIDIA GeForce GTX980Ti by around 30fps.

AMD Radeon RX Vega 64 doesn’t support API in Strange Brigade because DX12 and Vulkan are pretty much the same (DX12 is slightly faster). On the other hand, the NVIDIA GeForce 980Ti clearly prefers DX12 over Vulkan. At 720p, the DX12 is faster by about 20fps and at 1080 the Microsoft API is faster by about 10fps.

Source: DSOGAMING